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 Lock's Quest: Prologue

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Snoogy
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PostSubject: Lock's Quest: Prologue   Tue Oct 14, 2008 4:55 pm

Well, yeah, this is based off the strategy game; Lock's Quest! For those of you who haven't heard of it, or even played it, I've compiled a short prologue and hopefully I'll get a glossary going too! Very Happy

Agonius was once the greatest archineer. He wanted to create life using the building material called source. But the King knew the dangers of Agonius’ research and asked him to stop. When Agonius refused, he was banished from the Kingdom. However, Agonius continued his experiment and built a huge Clockwork Army under the new name; Lord Agony. War broke out among the Clockworks and the Kingdom Forces. The world was on the brink of destruction when Kingdom Forces sent several archineers to Dark Ridge, where Lord Agony’s fortress stood. Somehow, the archineers broke through the defences and launched a final attack on Lord Agony. Although nobody saw Lord Agony get defeated, there was a massive explosion – and the war ended.
Recently, rumours of a regenerated Clockwork Army have been circulating around the Kingdom.
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The Omega
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PostSubject: Re: Lock's Quest: Prologue   Tue Oct 14, 2008 5:07 pm

Seems good so far. Its short, but then it is a prologue Razz
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Squire
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PostSubject: Re: Lock's Quest: Prologue   Sat Oct 18, 2008 6:09 pm

So what's it gonnabe about? The game?
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PostSubject: Re: Lock's Quest: Prologue   Sat Oct 18, 2008 6:21 pm

Yeah, based off the game, with the same general set-up but with a different story line!
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PostSubject: Re: Lock's Quest: Prologue   Sat Oct 18, 2008 6:21 pm

The same characters too?
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PostSubject: Re: Lock's Quest: Prologue   Sat Oct 18, 2008 6:22 pm

Some of them will be the same, but I'll add some new ones too
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PostSubject: Re: Lock's Quest: Prologue   Sat Oct 18, 2008 6:23 pm

Ok, I'm defo excited for it!
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