
A Place for all your fictional work! |
| | Lock's Quest: Glossary | Thu Oct 16, 2008 4:02 pm by Snoogy | Archineer: Officially, an Architect-Engineer. It is their role to defend objectives by building towers, traps and walls around it.
Source: The currency to build more towers, walls and traps. Destroying clockworks gains you source.
Source Well: The place where villages get their villages source. Clockworks need source to survive and so often attack these. This means Archineers often have to defend source wells.
Clockwork: A mechanical being created by Lord Agony. Although there are many ranks, they all have different abilities. *This list will change as more are introduced*
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Normal Clockwork - Has a normal powered attack and average defences
Flying Clockwork - these needs special turrets to take them out as they can fly over normal defences. They generally have poorer defences.
Kingdom Forces: The soldiers employed to help Archineers defend. They have strong attacks but are usually slow.
Sapper: An extremely fast clockwork who lays bombs around defences after a wave of clockworks. They run from the scene ver quickly and a trap needs to be laid to catch them.
Ratcheting: A process performed by an Archineer to repair turret and wall defences
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